Altered Perspective Studios

We build worlds worth a second look.

A graphics art studio where the engine and the art are built under one roof.

Richard Hammer engineers the technology that renders the world; Owen Hammer designs the world worth rendering. Our debut title is in development now.


What we do

Technology and craft, kept close together.

Most studios license an engine and hire out the art. We build both ends ourselves — which means the tools bend to the vision instead of the other way around.

Engineering

Graphics Engines

Custom real-time rendering and game-engine technology, written from first principles. The systems that make pixels move, light behave, and worlds run smoothly.

Our capabilities
Craft

Art & Design

Concept art, characters, environments, and visual identity. The design language that gives a world its point of view — and makes it worth watching.

Our capabilities
Product

Game Development

Original games built on our own technology, from prototype to release. Our debut title is the first thing this studio was founded to make.

See what’s in the works
In the works

Our debut title.

Blacksburg × Savannah
The studio

Two cities, one studio.

Altered Perspective Studios is a father-and-son team. Richard works from Blacksburg, Virginia; Owen from Savannah, Georgia. The distance is a feature: engine and art develop in parallel and meet in the middle, where the interesting decisions get made.

The name is a promise. Good graphics don’t just show you a world — they change how you see it.

Meet the studio

Have a world that needs building?

Whether it’s a game, an engine, or art direction for a project of your own — we’d love to hear what you’re imagining.